Howdy fellow moonkin!
If you’ve been following my Twitter, you’ll know that I’ve stepped down from raiding and canceled my active subscription. Sunfyre’s Nest is about to turn four, and I’m too old to keep spending as many hours as I have killing internet dragons. Unfortunately I’m an “all or nothing” type player, so I can’t really play casually. This won’t affect my blogging, and I’m going to try to actually editorialize more and provide a weekly roll-up of news and opinions from the last week. I will still be an active participant and moderator in the MMO-Champion Druid Forums.
In actual balance druid news, don’t be dismayed that we haven’t seen much PvE balancing in 5.2. In a response to a PTR question, Ghostcrawler stated the following:
This is a legit PvE nerf, but a very, very small one and as I said, we haven’t made any PvE numbers adjustments to anyone yet. This one is easy to fix without PvP risk and it makes a glyph less mandatory for its DPS benefits.
It does appear the Nature’s Vigil was a PvP nerf. Hopefully we will see some sort of change to counter it for PvE.
Also, if you’ve been following the soap opera that is known as Cyclone, it’s now back to 20 yards, with the 2-piece PvP bonus extending it’s range by 5 yards. Ferals will be hit with a 20 second cooldown.
Still haven’t heard why Force of Nature doesn’t scale with Solar Eclipse. Apparently it’s intended.
That’s all I’ve got for this week!