Mists of Pandaria :: First Thoughts

by on Oct.05, 2012, under Mists of Pandaria, Rants

I usually post this much earlier after a major content patch or expansion, but I’ve been investing a lot of time in the game trying to gear and rep up.  I also wanted to get a good feel for everything before I posted my opinions.

Eclipse damage disparity

Whether you’re attempting to single target or AoE, there’s a huge disparity in our DPS.  Wrath and Astral Storm have been nerfed to give a ‘flavor’ to each Eclipse.  Lunar Eclipse is much stronger for direct damage and Solar is much stronger for AoE.  I don’t like it.  Eclipse/Astral Communion management now becomes an integral part of min/max.  I would be much happier of Starfire and Hurricane were nerfed and Wrath and Astral Storm buffed.

Burst versus Sustain

Due to our two (or three, depending on your talents) cooldowns, balance druids are excellent at burst DPS in Mists.  The problem lies with sustain.  We’re like a charging stallion out of the gate, but by mid-field, we’ve slowed to a trot.  With the lack of an execute (and the fact that most other classes now have some sort of execute), other classes are quick to catch up to us.

Lack of talent variety

One of the attractive things to this new talent system was the supposed lack of talent variety.  While we may see this a bit with our level 90 talents, it really isn’t true in level 60.  Incarnation hands down beats the rest.  Force of Nature is an absolute joke that scales horribly, and hasn’t been addressed, since, well, when it was first introduced.

Forced Hybridization for top DPS?

I’ve never been a fan of all three level 90 talents involving some sort of hybridization.  That being said, the hybrid-portion of HotW and Nature’s Vigil can largely be ignored (unless you really want to mooncat).  Many sims, however, are showing Dream of Cenarius to be the top talent once we get to high haste levels at the end of this tier.  I do not want to be forced to throw healing touches just to min/max my DPS.  This talent needs a complete rework.  We need a throughput-only level 90 talent.

All-in-all, I’m happy with Mists.  It’s probably one of the most enjoyable expansion launches for me so far.  Every expansion, Moonkin are making great strides to really be on par with non-hybrid classes, however I am starting to wonder if we’ll ever hit equalization before World of Warcraft is replaced by Titan.

Sound off, what are your thoughts about Mists?


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1 Comment for this entry

  • Aelar

    I agree with what you said about the lvl 90 talents, seems somewhat frustrating to have to waste a GCD throwing out a healing touch to get the buff it seems almost pointless especially seeming how i myself cycle so fast threw eclipses as it is.

    I think we need a little rework on terms of best stat for us currently being crit…..for same reasons before, i cycle threw eclipses fast enough to have to re-apply my dots anyways without having to rely on my crit extending there duration.

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