Beta: Incoming Mushroom Nerf?

by on May.23, 2012, under Mists of Pandaria

We’ve already seen a considerable nerf to Wild Mushrooms (halving of the damage co-efficient), but if Ghostcrawler truly did not mis-speak, it looks like another nerf may be on the way:

Mushrooms don’t benefit from Eclipse and really it’s targeted more at something you set up before targets arrive. You then use Hurricane once they’re there. That’s the intent, anyway, and if it’s not there yet, then we’ll get it there.

This feels a lot like the Lunar Shower change halfway through Cataclysm.  Give us an ability, then regret giving it to us so you nerf it into the ground so it’s unusable.

Welp, congratulations on Wild Mushrooms, trees.  Looks like you’ll be the only ones using them.

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5 Comments for this entry

  • Rodpad

    So instead of currently sitting in Solar we’ll just be forced sit in Lunar for snap AoE instead. I can’t see the logic in this at all.

    Sunfire getting some kind of target spreading ability on a large cooldown would be nice.

  • Graylo

    WM was never intended to be AoE. It just ended up that way because they nerfed Hurricane to the ground. This isn’t a case of regretting something they gave us. It’s a case of trying to get WM to do what they intended in the first place which is more of a trap. I’ve expected this change for months.

  • Yuaa

    I don’t understand why you’ve written this as a “the sky is falling” piece.

    Most moonkin (this one included) seem to agree that Solar camping was not a fun playing style throughout cata.

    They’re already balancing the eclipses more than before (which opens up a whole other can of worms that GC referred to in his earlier posts) and Mushrooms are really the only big outlier now (Starfall still with no splash is hard to define, and was nerfed to accomodate its use in every lunar phase anyway).

    Shrooms being pre-planted to where the adds are gonna spawn (etc) then being finished off with Hurricane is a welcome change to solar camping for me.

    Let’s remember that Shrooms being our AoE spell never really seemed intended – with the original plan to function like a trap (automatically triggered – hence the miniscule 3yd range at Cata launch). When every other AoE got buffed to be usable once again (DS/BS/MS etc) Hurricane was left weak and they buffed Mushrooms (presumably since they were being used as AoE anyway).

    • Sunfyre

      I understand that Mushrooms were nerfed — and considerably — because they’re not supposed to be our prime AoE ability. To also remove the Eclipse bonus now causes them to do 25% of the damage they did in Cataclysm. That seems pretty extreme.

  • Rodpad

    Oh! Look what was added today!

    Astral Communion
    Commune with the sun and moon, gaining 20 Lunar or Solar energy every 1 sec for 5 sec. Generates the power type most beneficial to you.

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