A wolf in sheep’s clothing: Force of Nature
by Sunfyre on Apr.12, 2012, under Mists of Pandaria
It was reported yesterday that Force of Nature was extended from 30 seconds to 60 seconds of duration.
While that’s true, I’ve also noticed that the damage has halved per cast. (Down from 3000 to about 1500 per cast). The tooltip for the Treants’ Wrath ability also reflects the bonus damage modifier from Solar Eclipse, but it does not gain it upon an actual cast.
So, unfortunately it looks like nothing was actually gained by this change.
April 12th, 2012 on 8:55 am
There is one thing i did notice. They now seem to cast noticeably faster and appear to be affected by your haste.
So maybe we did gain some after all.
April 12th, 2012 on 12:12 pm
I believe the idea is to try and make it different from other cooldowns. So there’s Force of Nature for a long, slow burn, and there are other talents you can take that have a shorter, more concentrated effect.