Day 4 MoP Moonkin Round-Up…

by on Mar.25, 2012, under Mists of Pandaria

Lissanna has been my guinea pig and done a bit of testing for me today.  Thanks for putting up with all the questions!

It has been confirmed that revive and rebirth do indeed work in Moonkin form, so no need to waste a global cooldown with shifting back in after a combat rez.

In case you’re not aware, Prime Glyphs have been removed.  Most glyphs now are for utility and not a straight throughput.

  • Moonkin PvE probably won’t have many options for major glyphs.  Most likely: Stampede, Rebirth, and Moonbeast.

Glyph of the Moonbeast really hasn’t been discussed much, and it wasn’t covered in the most recent MMO-Champion glyph post.  I’d like to go over it now.

You can now cast Healing Touch, Rejuvenation, and Tranquility without cancelling Moonkin Form.

This glyph will have a lot of utility, and I know I’ll enjoy being able to toss a rejuv on myself if needed, without burning a GCD to shift back into Moonkin Form. As for the PVP aspect, I think it’s going to be a huge boon.

The tooltip for Moonkin Form still shows that shifting will break movement impairing effects, so the ‘Disentanglement’ talent should be pretty worthless for us.



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2 Comments for this entry

  • Kaelluss

    The usability of that Glyph on pve is only if u take Dream of Cenarius lvl 90 talent. So then u can add Healing Touch in your rotation every 30 secs to get a 30% more powerful spell on the next cast.

    Let’s say save it for an eclipsed (around 45% buff) Starsurge + 30% talented buffed, for any Eclipse you get.
    Or on Lunar Eclipse a 30%+45% (eclipsed) Starfire in case surge is on CD, once starfire hits more than wrath.

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