Upcoming changes to T13 Bonus

by on Jan.03, 2012, under General

PTR for 4.3.2 was deployed, and data started streaming already. What we currently know :

Item – Druid T13 Balance 4P Bonus (Starsurge) now also increases Starsurge damage by 10%.

Finally ! This is a very much welcome change, as our 4 piece pretty much sucked. This will help a bit. Considering Starsurge is somewhere around 10% of my dps nowadays, it’s approximately a 1% dps boost.

What would be the best 4-piece bonus for you, knowing the fights and the Dragon Soul encounters? Do you feel our tier bonuses are underwhelming, comparing to other classes ?



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18 Comments for this entry

  • gore

    It’s still an underwhelming 4pc compared to other classes. But i’ll admit it’s better then what it was before.

  • Doomfowl

    id love to see something like, each starsurge lowers your CD on your treants, or something like that, it would give us more reason to hardcast it wenever its off cd instead of mostly just during eclipses.

  • Annkin

    The treant idea is not so bad, but I’d say something like that :

    Whenever your starsurge hits a target afflicted with IS it’s damage is increased by 10% and it will lower the cooldown of your treant by 5s.

    Or maybe just a plain chance to reset the entire cooldown… But Treant can be buggy, so instead maybe having it lowering the CD on Starfall might be better idea.

  • Doomfowl

    its pretty boring either way you look at it, -5sec on cd and 10% flat increase just seems to be ’4.55pm on a friday night decision’.

  • Doomfowl

    Maybe sac the whole lot and make the set bonus improve euphoria, that would be cool, possibly drop a flat 10% bonus whenever euphoria procs, or something.

  • Balourd

    Interesting idea about Euphoria, and I must admin many owlkin decisions must be taken on the edge of overtime! even the 2-piece set bonus is meh. Do you actually waste time during a nature’s gracae to keep insect swarm up or do you forget about it ?

  • Purrberry

    The Treant thing would be far worse… Trees only add up to a whopping .5% of our damage nowadays and having them more often would be interesting would need to be offset with higher damage from them.

    You should still cast IS during nature’s grace as nature’s grace affects IS. Extra Haste is extra haste, so it’s even better for DoTs than casts. And the dmg per cast time is still better for IS (total dmg of IS for the cost of one global is waay better than a 1.2 second Wrath).

  • Purrberry

    But in reality, Heroic Tier 12 looks to still be better until FULL Heroic Tier 13 as at that point all that extra intellect finally catches up to the underwhelming Tier 13 set bonuses.

  • Annkin

    Well, at the begining of the eclipse stat I refresh IS, but I do not before the next one… it’s not worth the damage increase.

    Btw, 10% on starsurge is underwhelming… after looking at my logs, in T12 ilevel gear setting that’s about 350 to 390 dps increase….as I’m pulling around 35 to 36k and starsurge averages about 10% of our dps (thus 3,5 to 3,6k dps from starsurge, 10% of that on top is 0,35 to 0,36k dps increase…really nothing to be happy about).

  • Annkin

    Oh and I meant to say that the current t13 4pc averages about 200 dps increase…Talk about changes….

  • Triplet

    How about: Increases the duration of your Nature’s Grace by 10 seconds.

  • kilio

    So i have the tier 12 4 set and am wondering if i should go for the 2 set of tier twelve with 2 set tier 13(and buy the VP helm) or just stick with tier 12 4 set?

    • Balourd

      I think you’re better off with 2piece tier12 and 2 piece tier13 for the extra ilvl you get. If you have 4piece tier12 heroic youre probably better off sticking with it though.

  • Gertas

    I was running with Cowl of the clicking menace h and 4 piece heroic t12, i ended up switching out h t12 shoulders/gloves for t13 2 piece. noticed a significant DPS increase testing for about 5 minutes with each. Better itemization/intellect bonus from t13 pieces is an increase of t12 4 piece. But that’s just my opinion

  • Azrael

    I’d like to see something like they did with some of the other classes, including a new MoP mechanic in the bonus. In our case, resetting the Starfall CD on Lunar, though that would obviously require them to change it once 5.0 hits.

    Or something that relates to the sets theme, like putting a mushroom themed debuff on the target on event y that deals x damage to the target only when you use Detonate.

  • Bealz

    I went from the 4 piece bonus T12 (3 piece Heroic, one normal) to 4 piece normal T13 and saw approximately the same dps after taking out Glyph of Wrath in favour of Glyph of Starsurge (it’s worth noting that I was worried that it would be a dps loss, so I waited until everyone else in my raid group had their four piece before going for mine).

    TL;DR if you go from normal T12 4piece, don’t break it until you get AT LEAST normal T13 four piece (same for heroic to heroic; only get LFR if you didn’t have T12 4 piece).

    As an aside, DMC:V at least approximately as good as the LFR Will of Unbinding (http://www.wowhead.com/item=77981) due to the high proc rate.

  • Bealz

    I went from the 4 piece bonus T12 (3 piece Heroic, one normal) to 4 piece normal T13 and saw approximately the same dps after taking out Glyph of Wrath in favour of Glyph of Starsurge (it’s worth noting that I was worried that it would be a dps loss, so I waited until everyone else in my raid group had their four piece before going for mine).

    TL;DR if you go from normal T12 4piece, don’t break it until you get AT LEAST normal T13 four piece (same for heroic to heroic; only get LFR if you didn’t have T12 4 piece).

    As an aside, DMC:V at least approximately as good as the LFR Will of Unbinding (http://www.wowhead.com/item=77975) due to the high proc rate.

  • Acebomb

    Clearcasting no longer requires you to be behind the target for shred.

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