Blizzard attempted to clarify a lot of changes to classes in 4.2 to balance them. I don’t exactly agree with the balance changes.
- We changed several Balance druid mechanics to cut down on the damage they could do while moving in both PvP and PvE and to cut back on some of their strength in multi-dot fights in PvE. Furthermore, we felt like druids were spending too much time at one end or the other of the Eclipse bar by using dots rather than moving the bar back and forth as intended.
The problem here is that the devs continue to put all of our eggs in one (Eclipse) basket. It’s been this way since Eclipse was introduced, and now, especially with the buff to mastery, it makes us desire Eclipse even further. It seems the devs are fairly non-creative when it comes to finding ways to balance our gameplay except for tweaks to Eclipse.