4.0.6 Hotfixes: Starfall
by Sunfyre on Feb.11, 2011, under General
A few hotfixes were released, with only one pertaining to balance druids:
- Starfall no longer exceeds 20 stars within its duration.
-
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Latest on Mon, 10:14 amSunfyre: Not really, but treants get worse.
Jim: Hey Sunfyre. I get the legendary Meta soon. Does anything Major change when i get to gem? Statweights, Playstyle. thx
Sunfyre: When you hit 0 energy, in 5.1, you'd go to 20 energy. + 40 energy from one cast to 60 energy, + 40 energy from cast #2, that's 100 energy. Now you go from 0 energy to 40 energy. Cast #1 brings you to 80. Cast #2 is still required, and it brings you to 100 energy (which is really 120 but you get nothing for that extra energy). The amount of casts did not change. 2.
gore: Wait, what you just said doesn't make sense. What makes us go straight to 20 energy? With SotF it takes 2 casts to reach lunar. 2 casts to reach solar. Without SotF it takes 3, correct me if i'm wrong.
S: Sorry, I don't understand where your getting the 20 from, 100 80 60 40 20 0 40 80 100 or sotf 100 80 60 40 20 0 (40 sf + 40 sotf) 80 120 ??
Madnz: Hi sunfyre, how would you say the 4p t15 will be with SoTF? Does that also maybe make mastery more valuable?
Sunfyre: You already go 20-Lunar, 60, 100. Going 40-80-100(120) is the same amount of casts to hit 100.
Cohumulone: Hey Sunfyre. I'm trying to wrap my head around what you've been saying about SotF. How exactly does it not reduce Starfire casts by 1?
Braeden: Started a Druid....3 days ago or something like that.... Anyways i got to lvl 60 and im not using gear SETS so much as im using the things that look especially helpful such as Int and Spir Stacke, Occasionally with some 14-15 haste involved..... Im not one of those guys who go out and get the best pve/pvp gear But i really need some help..... im a resto balance mix and well my hits are only doing about 5K at lvl 60 :/ what sohuld i do?
Sunfyre: SoTF wasn't much of a buff. It didn't reduce starfire casts to lunar, and only reduced wrath casts by potentially one. I'd stick with incarnation.
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February 11th, 2011 on 1:08 pm
I’m finding it difficult to even break 10 stars on basic mob pulls and even harder to hit the 20 stars on boss mobs. The stars come down way to slow, sometimes even 3 or 4 seconds with out one dropping. On top of that their damage appears to have been reduced as mine are hitting for an amazing 2.5k normal hits. Maybe I just never realized their lack luster damage because I was always getting plenty of stars but now its a huge nerf.
Anyone else getting the same issue as I am?
February 11th, 2011 on 1:58 pm
Are you tagging all of the mobs? There may be some buggy issues with the new “smart stars”.
February 11th, 2011 on 2:32 pm
Starfall is really buggy right now… last night in random heroics it was acting like old starfall and was hitting mobs out of combat for me.
February 11th, 2011 on 4:13 pm
I’m definitely in combat with all of the mobs when in multi-mob combat. I just did 4.3mil damage on the Omen guy out at the Lake Elune area for the Lunar Festival quest and hit Starfall 4 times and had 9 stars drop for 30k damage total.
I hope this is a bug and not a new era for Starfall. I liked it before they started messing with it honestly, now it has gotten all sorts of weird and crazy.
February 12th, 2011 on 4:27 am
I had no problems in heroics but on some boss fights it seems very buggy, I’ve the slow falling stars (sometimes 2-3 seconds between falls) and also had crazy dps ones as well.
February 14th, 2011 on 4:23 am
Honestly, they should have left starfall alone.