Reports of new patch next week!

by on Feb.05, 2011, under Cataclysm, General

Patch 4.0.6 is reported to be released this week. A few highlights of this patch, for the owl community :

  • Mount Up: This guild perk now applies to Flight Form and Swift Flight Form as well.
  • The night elf racial trait Shadowmeld can now be used while shapeshifted.
  • The tauren racial trait War Stomp can now be used while shapeshifted.
  • The worgen racial trait Darkflight now has a 2-minute cooldown, down from 3, and is no longer on the global cooldown. In addition, the movement speed bonus now stacks with existing bonuses, but cannot be activated while Sprint or Dash is active (and they cannot be activated while Darkflight is active).
  • Moonfire mana cost has been reduced from 18% to 9%.
  • Worgen and troll druids now have new art for Swift Flight Form.
  • Fungal growth duration has been increased to 20 seconds, up from 10. In addition, it should now be much more responsive when detonating Wild Mushrooms.
  • Moonkin Form now grants 15% damage reduction instead of increased armor. In addition, shapeshifting in or out of this form now breaks roots. Note this is not stated in the tooltip.
  • The Shooting Stars buff duration has been increased to 12 seconds, up from 8 seconds.
  • Starfall will no longer strike targets that are not in combat and will now drop stars at a slightly faster rate. (join me in a HIP HIP HOORAY)
  • Sunfire mana cost has been reduced from 18% to 9%.
  • Total Eclipse (Mastery) benefit from mastery increased by approximately 33%.
  • Typhoon mana cost has been reduced by 50%.
  • Wild Mushroom is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 30%.
  • Glyph of Wrath now increases damage done by Wrath by 10% and no longer requires Insect Swarm on the target.

Many other tweaks have influence on our gameplay, for all your theorycrafting needs, head to MMO-Champion or follow the link here.



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4 Comments for this entry

  • Endoric

    Still sucks that there’s 1.5 sec cast time (with glyph) for roots. I wish the devs would explain why instant roots for Druids are OP???

    I’m happy with the moonfire/sunfire mana reductions = Moonfirespam!!! and the Starfall not effecting out of combat targets. I dunno about the Moonkin 15% damage reduction – has anyone done any calculations comparing it to 120% armor increase? I’m too stupid todo it myself right now.

    Glad they buffed Wild Mushrooms – have to test it out before I make any comments.

    And I thought you always could use Shadowmeld in forms? I can now. I just tested it in cat form.

  • Balourd

    15% DR = against spells too, so even if 120% armor is slightly better than 15% DR, i think overall its a win situation.
    Did Shadowmeld work but took you out of form? Maybe that’s what they changed.
    I mean I guess insta roots was targeted at Feral druids, but then they get instant roots with their Predator’s swiftness anyways, so not that great of a nerf on that side. I agree they should have left it there. If they ABSOLUTELY needed a nerf, I would have suggested increasing the cooldown by 1 or 2 seconds.

  • Ava

    Would be nice if some of the US readers could post some feedback on the changes when the servers are up and you’ve got to test stuff abit :)

  • Bolwo

    Well for me — playing Moonkin in arena, the patch is a catastrophe. Without instant roots and with us losing our armor at the same time, there is no way I am able to survive ANY melee on me. Even MS, who have been nerved pretty hard themselves, eat me.
    Furthermore, with roots practically out of the game (1.6 / 1.4 secs with glyph = same cast time as cyclone) our silence becomes useless. Or rather, becomes an interrupt on 1 minute timer.
    The 4 piece bonus is nice, but does not help much, because we dont get away from people to cast our stuff anymore.

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