While we’re waiting for 4.0 to become live, here’s some odds and ends that have mostly flown underneath the radar.
- Rebirth is now on a 30-minute cooldown, however warlocks can also now combat rez.
- Faerie Fire is now identical to Sunder Armor, and stacks 3 times. (Faerie Fire lasts 5 minutes, Sunder Armor only lasts 30 seconds, but helps a warrior tank’s threat). I played around with this some on PTR. You can apply sunder armor AND faerie fire to a target. I’m going to assume that the armor debuff actually doesn’t stack and this was merely done to allow protection tanks to build threat when faerie fire is already on the mob.
- Mark of the Wild is identical to Blessing of Kings, and you cannot have both.
Remember these new synergies, they may help you find a group!
- Like flying mounts, all ground mounts now travel 100% speed if you have the proper skill. That means I can run around on my fluffy [item]Brewfest Ram[/item]!
By the way.. if you’re looking for a moonkin guide, check out Qieth’s guide. Lissanna at Restokin also has a great resource list. As the focus of my blog is end game raiding, I’ve refrained making a basic 4.0.1 moonkin guide, opting to focus more on the finesse and min/max. However, If you DO have more basic questions, feel free to email me, ask via Twitter, or via comment, and I’ll be glad to answer any question, no matter how simple.