Another Beta Build came out, with one more PVP change:
- Fungal Growth now slows enemy targets by 25/50%, down from 35/70%.
I know a lot of you are upset about all of the PVP nerfs, but here’s my opinion. (And yes, I’m a PvE Balance Druid, so feel free to take it with a grain of salt):
PVP is being balanced around rated battlegrounds, 3v3s, and 5v5s, not 2v2 or duels.
That being said, if you sat a rogue on a healer who was within a 10 yard beam of silence, with a 70% snare, they would NEVER stand a chance of leaving it alive.
These nerfs are being looked at on a whole, not just as a balance druid. I think even with a 5 yard beam, and a 50% snare, a healer will have a difficult time getting out of the silence while a rogue is constantly stunlocking, and able to save a kick just in case the healer does leave the beam.