Okay, so I was browsing MMO-Champion, and I see a new post regarding the change to the ability [spell]Predatory Instincts[/spell] in the feral tree. Apparently Jurin has a new feral DPS rotation figured out and I thought I would share:
Long time lurker, first time poster.
I’ve looked a little since the patch hit, and not seen any discussion at all on the new change to Predatory Strikes.
“Predatory Strikes: This talent now also causes the druid’s finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.”
Anything interesting to note about it? I assume it’s a pure DPS increase to cast Wrath after every finisher. I’m pulling about 2.7k DPS self-buffed on the boss-level training dummy (I forget its exact name) doing this. (Armory: http://www.wowarmory.com/character-sheet.xml?r=Burning+Blade&n=Jurin)
Does energy regen while out of form? I have noticed somewhat smoother use of abilities, but I haven’t looked into it.
Anyway, what do other druids think?
I did some theory crafting, and apparently cat druids should stack spellpower for this [spell]Wrath[/spell], since armor penetration was nerfed into the ground!
On a more serious note, I generally don’t like to make fun of other people, but I really hope this poor guy was a troll.